A frozen apocalypse has forced humanity off of the planet’s surface …

… and into cramped underground cities where they dig for the heat at the planet’s core. The work is slow and dangerous. The people are cold and hungry in the face of a subterranean home that yields little in the way of food or hope...

And so, they look once again to the surface. Adventurers, armed with ramshackle equipment and bravery, depart on expeditions into the Winter Hell in search of fuel, food, and secrets previously lost to an ice-age without end.

This book contains the core rules needed to play the Winter Hell, as well as a bestiary of over 50 dangerous monsters and enemies, and an example adventure to get you started.

The setting is a post-apocalyptic take on a magical sci-fi world that fell apart after one final world war. Magic, monsters, spirits, and fey are as common as rifles, mechs, aircraft, and radios.

Bring some six-sided dice, friends, and something to ward off the cold.


This book includes:

  • The core rules to run and play The Winter Hell.

  • Survival gameplay that focuses as much on exploration as combat, in a world that wants you dead.

  • In depth rules for weather, traps, anomalies, magic, dungeon delving, and fungal forests.

  • A bestiary of around 50 monsters, villains, robots, and other entities that wander the frozen wastes.

  • An example campaign and map to let you jump straight into a game.

  • Tokens and assets for use with a Virtual Table Top. 



Below are links to free assets for use with The Winter Hell. Download maps, combat tiles, character sheets, game aids, and a variety of tokens for player characters and monsters.